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Official Zelda Timeline
This is taken from
the official Zelda site at www.zelda.com.
The legendary account of Link's adventure in Ocarina
of Time begins not with his birth, but ages earlier before Hyrule even
began to exist. Before, in fact, the existence of the world itself.
Had words existed during that age, they would be
unable to describe the magnitude of the vast pool of nothingness that occupied
the physical world at the beginning of time. It was at the precise moment
that this expansive pool of space looked at itself and wondered "What am
I?" that three goddesses arrived to provide an answer to this unspoken
question posed by Emptiness.
Din, Goddess of Power, Nayru, Goddess of Wisdom,
and Farore, Goddess of Courage spoke in unison saying, "You were naught."
The pause that followed would have witnessed the
birth and death of countless mortal generations, were there mortals available
to live and die. Just as Emptiness exhaled a universal sigh in protest
of the puzzling nature of the goddess's statement, the three deities raised
their palms above their beautiful faces and stated together, "You were
naught. Now you are."
The goddesses joined hands, and through the power
of an ancient magic they shaped the globe which would be the ultimate stage
for a grand variety of drama, comedy and tragedy. Din filled the globe
with water, stone, air and fire; Nayru sprinkled the newborn landscape
with plants and animals, while Farore planted the seeds which would grow
into intelligence, consciousness and magic.
When their work was complete, Emptiness had fled
away with great fear. Though the goddesses were surprised at the strange
sensation of fatigue which filled their spirits, they felt the need to
continue their work by creating a token to serve as a symbol of their holy
bond with the new world.
Each goddess forged her own contribution to the
magical talisman: Din offered the Triforce of Power, Nayru contributed
the Triforce of Wisdom, and Farore presented the Triforce of Courage. Combined,
the three pieces formed the ultimate sacred Triforce.
The ground where the Triforce stood instantly became
holy territory in the fresh minds of the inhabitants of this new world.
This Sacred Realm became known as the Golden Land.
As Emptiness ran farther and farther away, the free-spirited
souls which wandered this new land of High Rule eventually settled down,
learned to farm, and formed the Kingdom of Hyrule. The three goddesses
never strayed too far from this new world they created, and the people
of Hyrule worshipped them respectfully.
Although most of the inhabitants of Hyrule respected
the Triforce, there were those audacious enough to plot to steal the relic
and use its power for their own selfish ends. To protect the Triforce from
falling into the wrong hands, a great Sage named Rauru planned and built
the Temple of Light to guard the entrance to the Sacred Realm. Within the
temple, the entry way to the Sacred Realm was barred by a complex magical
seal that could only be opened by one worthy of audience with the Triforce;
one who had all aspects of the Triforce in perfect balance.
As time passed, the Triforce became a legend, and
the different people of Hyrule forgot the laws and wisdom that the goddesses
had left behind. Warfare and strife became common in Hyrule, as the armies
of the Zora marched on the Hylians. The Gorons fought the Gerudo. It seemed
every race of Hyrule was at the other's throat. Only the secluded Kokiri,
sheltered by their magical forest and the Great Deku Tree, were spared
the destruction of Hyrule's civil wars.
After 50 years of ceaseless combat, there arose
a Hylian King of great wisdom, courage and power. Through his brilliant
military campaigns and wise diplomacy, he was able to bring the varied
people of Hyrule into a tenuous harmony. Treaties of peace were signed,
and prosperity once again seemed to bloom in Hyrule. But no sooner had
people declared peace in Hyrule than trouble once again stalked the land.
In the
trackless desert of Hyrule, the King of the Gerudo Thieves, Ganondorf, had come
across the old legends of the Triforce during his magical research. The tales
told of the great power that would come to the one who possessed the sacred
relic:
In a Realm beyond sight,
The sky shines gold not blue,
There, the Triforce's might
Makes mortal dreams come true.
Another little known legend was especially intriguing
to the scheming Gerudo. It provided the details on how to gain entry to
the Sacred Realm. According to the story, there were three Spiritual Stones
that were part of the puzzle that unlocked the Sacred Realm. He read with
great interest that the Spiritual Stones were held by the Kokiri, the Gorons
and the Zora. But although these were essential for opening the gate to
the Sacred Realm, one item above all was necessary, and that was the legendary
Ocarina of Time.
According to this legend, that magical instrument
was passed down by the Royal Family of Hyrule. Armed with this treasure
map, Ganondorf set his plans into motion. With his evil minions, he rode
forth from the desert, intent on using his own mystical powers and force
of arms to steal the Spiritual Stones from their owners. He believed it
would be easy to bully the Gorons and Zora into handing over the stones,
weakened as they were by Hyrule's civil wars. He thought he could easily
destroy the Kokiri's guardian tree and claim their stone.
With the stones finally in hand, he would then use
trickery to obtain the final key to the Sacred Realm. His coming audience
with the King of Hyrule would be the perfect opportunity to infiltrate
the mighty Hyrule Castle. Once inside, he would find out which member of
the Royal Family had the Ocarina.
He vowed that he would do anything to get the Ocarina,
slay its holder if necessary, even if the holder was the King of Hyrule's
young daughter, the princess Zelda...
Meanwhile, a very special child named Link was growing
up in Kokiri Forest. Even though all the other Kokiri kids -- or Children
of the Forest as they were called -- had their own guardian fairies, he
had never received one. Though only 10 years of age, young Link was about
to find himself involved in the first of many epic adventures which resulted
in great good for all the people of Hyrule.
Link's heroic career didn't begin on a very high
note, though, because Ganondorf was able to trick him into opening Raura's
sealed doorway in the Temple of Light. Instead of collecting the Spiritual
Stones himself, Ganondorf watched from afar as young Link traveled to Goron
City and Zora's Domain, risking his life to help the troubled inhabitants
there.
Link thought he was helping Princess Zelda to protect
the holy Triforce by collecting the Spiritual Stones, but after he had
gathered all three magical relics he was in for an unfortunate surprise.
As Link approached Hyrule Castle, he caught sight of Zelda's guardian Impa
rushing Zelda to safety.
They were being pursued by Ganondorf, but just before
Zelda sped away she was able to throw the Ocarina of Time into the moat
of Hyrule Castle where Link swam down to retrieve it. Link then had everything
he needed to enter the Spirit Realm. He hurried into the Temple of Time
and pulled the legendary Master Sword from its pedestal.
The last thing Link remembered was opening the door
to the Spirit Realm and watching as Ganondorf leapt from the shadows and
placed his tainted hands on Triforce. Though Link did not witness it first-hand,
Ganondorf tapped into the power of the Triforce and throned himself as
the King Evil. With heavy hand, he transformed the beautiful Hylian landscape
into a barren wasteland. Sadly, even the Golden Land in the Sacred Realm
was stripped of its beauty. It was not long before this fallen territory
came to be known as the Dark World.
When Link opened his eyes, he immediately sensed
that something was different. He lay in the Chamber of Sages before Rauru,
sage to the Temple of Light. Rauru explained that Link was, in fact, the
Hero of Time, but when he had pulled the sword from the stone, he had been
too young to wear the mantle. His spirit was contained in the temple for
seven years until he was able to wield the Master Sword and dispel the
evil from Hyrule. Link felt his face and looked down at his hands. He was
no longer a little boy; he had become a man.
With the aid of Sheik, protector of Hyrule, Rauru
explained to Link that it was his destiny as the Hero of Time to gather
the power of the sages and seal Ganondorf in the Dark World he created
forever. Link accepted his fate, and toiled ceaselessly to reach his goal.
While gathering the power of the sages, he perfected his battle techniques
and learned how to travel through time to revisit the Hyrule which existed
when he was a youth.
Link eventually gained access to Gannondorf's lair,
and challenged the dark ruler to a final battle. During the struggle which
ensued, Ganondorf's twisted use of the Triforce's power transformed him
into Ganon, the true King of Evil. In the end, Link made up for his youthful
mistake by striking Ganon down. The magic of the seven sages was then used
to seal Ganon within the dismal landscape of the Dark World.
After ensuring that princess Zelda was
safely returned to Hyrule Castle, Link once again traveled back through time, on
this occasion for the last time. It would not be the last time, though, that he
laid his eyes on the evil visage of Ganon, King of Evil.
The Legend of Zelda: Majora's Mask
When Hyrule was created by the three goddesses at
the beginning of time, there were certain side effects of its creation
which Din, Nayru and Farore did not anticipate. As the three holy women
breathed life into the world and chased away Emptiness, their potent breath
slipped through tiny cracks in the folds of space and created millions
of alternate worlds in the process.
The goddesses were not upset by this. In fact, they
were quite amused at the possibility of watching millions of dramas unfold
rather than just one. Each world, they noticed, shared common elements
but also differed in major ways. One of these worlds, called Termina by
its inhabitants, is where the legendary tale of Link's second great adventure
began ...
On a dark and dreary afternoon, a lonely Skull Kid
sat at the base of a tree and cried about his pitiful position in life.
With no friends to talk to, he sat there weeping as a steady rain soaked
his clothing and dampened his spirits. He was beginning to think that he
would never cheer up when two feisty fairies named Tatl and Tael happened
to buzz by.
The two fairies, who happened to be brother and
sister, decided that Skull Kid would make the perfect playmate. This greatly
improved Skull Kid's mood, and the three became fast friends and were immediately
inseparable.
The happy times lasted for a long while, but eventually
things took a turn for the worse. One day, Skull Kid borrowed an interesting
mask from a traveling Happy Mask salesman. He didn't mean any great harm
-- and perhaps he even intended to give it right back -- but little did
Skull Kid know that the mask he had just swiped was the legendarily wicked
relic known as Majora's Mask.
When Skull Kid tried on Majora's Mask, he was instantly
overcome by the evil power of the disguise. Skull Kid had always possessed
a mischievious spirit, but while wearing the mask his pranks became more
hurtful and mean-spirited. Tatl and Tael were worried about Skull Kid's
behavior, but they couldn't resist tagging along with Skull Kid to see
what he would do next.
Back in Hyrule, Link had just defeated Ganon, King
of Evil. After traveling through time to return to his younger days, Link
set off on a personal mission to search for his missing fairy friend, Navi.
Although he was proud of his accomplishments, his soul felt empty without
his loyal friend Navi to share in the victory.
Just as Link was feeling particularly low and alone,
he experienced an unexpected encounter. Through some magical force unleashed
by Majora's Mask, Skull Kid passed through an inter-dimensional portal
and made the leap from Termina to Hyrule. Unfortunately for Link and his
trusty horse Epona, he and his steed became the unwilling targets of Skull
Kid's mischief.
Skull Kid threw Link from Epona, stole the Ocarina
of Time, and led the young hero on an extended chase. Link had just lost
one friend, and he wasn't about to lose sight of another. His loyalty to
Epona was so strong that he followed Skull Kid all the way through the
inter-dimensional portal and found himself in the odd world of Termina.
Link was able to catch up with Skull Kid, but Epona was no where in sight.
To add insult to injury, Skull Kid jinxed Link by imprisoning him in the
body of a wooden, plantlike creature called a Deku Scrub.
Forced to cope with his strange, new form, Link
the Deku Scrub also had to deal with a newly-forged alliance with Tatl.
The fairy was separated from her brother by the careless actions of Skull
Kid, so she reluctantly agreed to guide Link through Termina -- where everyone
was a stranger, yet each individual looked like the twin of someone Link
had met in Hyrule.
The center of the parallel world was Clock Town,
where a towering clock reached into the sky. Link quickly learned that
Termina was in great peril due to Skull Kid's trouble-making ways. Everyone's
life was in a state of disarray, and the very moon was on a collision course
with the world. Link discovered that in three days, that the moon would
crash into Termina and kill every last inhabitant.
The first to greet Link when he arrived in Clock
Town was the Happy Mask salesman whom the Skull Kid robbed of Majora's
Mask. The mysterious businessman struck up a deal with Link: If Link could
find his Ocarina and use its power of time travel, the salesman would return
Link to his original form, lifting Skull Kid's Deku Scrub curse.
Link was able to recover his Ocarina, but he had
still not found Epona. Also, after learning of Termina's troubles he decided
that he had to do something to halt Skull Kid and his unruly actions.
Using the power of magical masks like he had never
seen before during his adventures in Hyrule, Link was able to assume the
identities and powers of other characters like a Zora and a Goron. Though
he put forth a heroic effort, three days was simply not enough time to
right Skull Kid's many wrongs and stop the descent of the moon.
Link used his Ocarina to relive the same three days
again and again, and was eventually able to change the courses of people's
criss-crossed lives. After facing many tests of strength and courage, the
Hero of Time was even able to free Skull Kid from the evil power of Majora's
Mask and quiet the wrath of Majora itself.
Once again, unfortunately, he was unable to share
his victory with Navi.
At this point, it was no longer necessary for Link
to relive the three-day cycle which he had come to know so well. His spirits
were lifted by experiencing new days and nights, but deep in his heart
he was still saddened by Navi's disappearance.
Link had many more
adventures in the land of Termina, but eventually his heart led him back through
the inter-dimensional doorway to his homeworld of Hyrule.
The Legend of Zelda: A Link to the Past
When Link returned to Hyrule after his Terminian
adventure, many many years had past. Whether due to the interdimensional
passage or his constant manipulation of time in Termina, hundreds of years
had expired since he had first come face to face with Skull Kid.
Link's first thoughts were for Navi, whose fairy
spirit made her invulnerable to aging. How lonely she must have been throughout
the years! Next, Link struggled with the idea that so much time had passed.
The story of how he overthrew Ganon had become a well-loved legend, and
there had been many songs written about the Hero of Time.
Link was pleased that he had been remembered so
fondly, but he was worried that the citizens of Hyrule had forgotten that
the threat of Ganon was real. He slowly became comfortable with the collective
consciousness of the modern Hyrule, and he settled down in the house of
his great-great-great-great uncle for some well-deserved rest.
Link spent his days exercising and studying, but
there soon came a time of great disasters in Hyrule: fires, floods, pestilence
and famine. A wandering wizard named Agahnim used his powers to end the
troubles, and thus was named counselor to the king.
Agahnim played the role of trusted advisor for a
time but soon seized power for himself. He imprisoned the seven descendants
of the Seven Sages, as well as the king's young daughter, Princess Zelda.
This beautiful girl possessed the very same beauty which was exhibited
by her legendary ancestor.
As she was taken, Zelda used the powers of her mind
to send out a call for help. Her desperate call was answered by Link, who
instantly recognized the royal qualities of the telepathic signal. Link
had saved this young girl's ancestor from certain death, and he vowed to
the same for this troubled princess.
Unmindful of the danger, Link gathered three Mystic
Pendants and used them to free the Master Sword, the legendary blade which
he had wielded once before and met with great success. With the comforting
weight of the Master Sword in his palm, Link was able to cut a swath through
Agahnim's magical defenses, only to discover that the sorcerer was merely
the puppet of his ancient adversary Ganon!
Agahnim had somehow found a way to breach the barrier
between the Light and the Dark World where Ganon had been imprisoned for
hundreds of long years. The only thing standing in their way was Link,
whom Ganon had built up quite a resentment for over the years.
Using such legendary weapons as the Hookshot, Pegasus
Shoes and the Magic Mirror, Link journeyed between the Light World and
Dark World, freeing the seven captives and gathering the Magic Crystals
which unlocked Ganon's Dark Tower.
In the end, Link defeated Ganon in an
epic battle high atop the King of Evil's shadowy citadel. Ganon was once again
imprisoned in his dark cell, but Link began to question the strength of the
Seven Sages' seals on the Dark World.
The Legend of Zelda
After imprisoning Ganon to the Dark World for the
second time, Link was finally able to settle down for an extended period
of time. He had earned great fame throughout Hyrule, and when the citizens
of Hyrule compared Link to the Hero of Time, they had little idea of exactly
how accurate their comparison was!
Link met with Princess Zelda occasionally, but generally
he spent his days wandering throughout Hyrule and enjoying a simple life.
As the years passed, Link slowly grew up -- this time naturally. Hyrule
was gradually recovering from the effects of Ganon's dark power, and Link
enjoyed watching as his beloved homeland regained its confidence and beauty.
Link also found great interest in the cultural changes
which had taken place during his extended stay in Termina. During the hundreds
of years he was away, the relationships between the many races of Hyrule
had changed greatly. The Zoran people had become bitter toward humans,
presumably because many Hylians chose to settle too close to their lakes
and rivers.
Many Zorans would actually throw rocks at Link has
he walked by, which caused him to laugh quietly to himself. If these Zorans
knew that he had once been a personal friend to the great King Zora, they'd
certainly be more considerate!
Link was concerned that he hadn't encountered any
Gorons since his return to Hyrule, but he guessed that that ancient race
had burrowed deep into the mountains which were so prominent in northern
Hyrule. Link always kept an eye out for his faithful fairy friend Navi,
and even though he encountered many other friendly fairies, he was never
reunited with his old companion.
Whether relaxing at home or exploring the twists
and turns of the Lost Woods, Link forever had thoughts of Ganon in the
back of his mind. Would the power of the Seven Sages' seals be strong enough
to keep Ganon locked away in the Dark World?
It was when Link least expected it -- on a bright,
sunny day -- that his worst fears came true. Link had been exploring the
central region of Hyrule when he came across an elderly woman feebly trying
to fend off a gang of Moblin warriors. Link's first thought was that Ganon
had returned. The King of Evil was widely known to employ rag-tag bands
of Moblins to carry out his evil plans. His second thought was for the
safety of the woman.
Link made quick work of the Moblin gang, which was
a great relief to the old woman. Immediately, Link realized that the woman
he saved was Impa, royal servant to Princess Zelda! Link remembered the
bravery of Impa's ancestor in his very first adventure, and he had actually
met this woman briefly while visiting Zelda.
Impa delivered the news which Link was hoping not
to hear: Ganon had returned to Hyrule, and had sought out Princess Zelda
to steal the Triforce of Wisdom. Before Ganon could reach Zelda, the wise
princess shattered the Triforce of Wisdom and scattered the eight pieces
throughout Hyrule. Soon afterward, Princess Zelda was once again taken
hostage by Ganon.
Link braved countless dangers to recover the fragments
of the Triforce, which he had come to harbor a great respect for throughout
his adventures. Link battled his way to Death Mountain to confront Ganon,
and used the legendary Silver Arrow to pierce the King of Evil's black
heart.
Instead of returning to his prison in the Dark World,
Ganon appeared to be utterly destroyed by the power of the Silver Arrow.
His body disappeared, but the Seven Sages stated that they had not returned
the evil sorcerer to the Dark World. Link knew better than to think that
he had eliminated Ganon once and for all, but he felt confident that he
had banished the beast to a nether-region with seals more powerful than
what had held Ganon in the Dark World.
Nevertheless, the threat of Ganon's
return was never far from Link's mind.
The Legend of Zelda: The Adventure of Link
After Ganon's defeat, a new golden age blossomed
in Hyrule. There was no want, and there were happiness and prosperity in
great abundance. Link was reminded of the happy times he enjoyed as a kid
in Kokiri Forest, but the young hero was troubled by signs of lurking danger.
His worst fears were realized when Princess Zelda
was stricken by a terrifying enchantment. A mysterious sorcerer, unable
to wrest the secrets of the Triforce of Wisdom from Zelda, cast upon her
a spell of endless, dreamless sleep. Link could not believe it. Why did
this beautiful young woman have to endure such hardships? He vowed to assist
her once again, and promised to himself that if he were able to save her,
he would never allow something like this to reoccur.
So Link struck out once again, venturing through
forest and town and across the roiling sea to root out this vile fiend
and bring him to justice. While Link traveled by raft across the Great
Sea to reach Eastern Hyrule, he endured a separate adventure which was
just as taxing as his quest to rouse Princess Zelda. That is a different
story, though, which would be better told at the conclusion of this tale.
Link learned that the sorcerer had fled to the ancient
ruin of the Great Palace, and that the only way to break the seal on the
palace gate was to gather the shards of a Magic Crystal. These shards were
buried for centuries within six dungeons and guarded by fearsome creatures.
Link had seen his share of monsters, so he confidently
fought his way through each palace. After many days of toil and trial,
Link finally stood before the gate of the Great Palace and ripped the final
barrier from its mystical hinges. He struck down the sorcerer's guardian,
the cruel Thunderbird, then turned to face his ultimate foe.
Link was struck with horror when he laid eyes on
his adversary. The enemy he faced was none other than -- himself! Given
form by an unknown power, a shadowy duplicate of Link was the true architect
of evil. Was this Ganon in disguise? Could it be a dark version of Link
from a parallel universe come to eliminate its righteous counterpart?
Link thought back to his very first adventure, and
remembered battling a similar foe deep within the Water Temple in Lake
Hylia. He knew that he had eliminated foes like this before, which gave
him the confidence to attack without fear. This dark version of himself
turned out to be much more powerful than the creature he had faced so many
years before.
The battle raged for days, with the sound of their
clashing swords ringing out through the land like thunderclaps. When their
battle cries fell silent, it was Link who emerged the victor. Immediately,
Princess Zelda was freed from her unnatural slumber, and the dark cloud
of doom over Hyrule lifted.
Link never found out if the mysterious sorcerer was created by Ganon, but his
heart told him that the King of Evil was involved in one way or another. Link
kept his promise to himself by keeping a much closer eye on Princess Zelda than
he had in the past. They were both getting older, and both were justified in
their simple wish for peace.
The Legend of Zelda: Link's Awakening
In his quest to rouse Princess Zelda from an unnatural
slumber, it was necessary for Link to use his raft to cross the Great Sea
to reach Eastern Hyrule. During the crossing, Link became hopelessly sidetracked
and found himself wrapped up in a completely new quest.
During his crossing, Link encountered a terrible
storm and became shipwrecked on Koholint Island. Even though his mind was
distracted by thoughts of Princess Zelda, Link's heart was touched by the
plight of the people on the island.
A young woman named Marin had found Link on the
beach, and brought him to her ocean-side home to heal. From Tarin, Marin's
father, Link learned that evil creatures had appeared shortly after his
arrival. Then, when Link returned to the beach to retrieve his sword, an
owl flapped down beside him and told him the strangest story he had ever
heard.
According to the wise old bird, Link was the hero
who had come to wake the Wind Fish, which lived in a giant egg at the top
of a mountain range called Tal Tal Heights. The owl told Link that he couldn't
leave until that task had been completed. Link was determined to do whatever
he could to assist the people and animals which lived on Koholint Island,
so he set out on a quest to recover all eight Instruments of the Sirens
with which he could solve the riddle of the Wind Fish.
A portion of Link's heart was happy to participate
in this adventure, because he had secretly been fearing what he would find
in Eastern Hyrule. Another part of him felt ashamed for abandoning Princess
Zelda. He had never before experienced contradictory feelings like this,
but since his raft had been destroyed in the shipwreck he was given little
choice.
Link was surprised at the extreme danger and hostile
enemies he encountered on the small island, but with great effort he succeeded
in his quest to wake the Wind Fish.
The magical effects of waking the Wind Fish caused
the entire ordeal to remain forever clouded in Link's memory, and he never
quite knew whether he had dreamed the entire adventure, or whether he had
once again slipped into a parallel universe. Did Koholint Island truly
exist?
Many of the names of the people he met and the places
he went were inspired by his very first adventure when he was just a boy.
Regardless of the circumstances, the quest had seemed very real to Link
and he discovered that he still had a lot of work to do when he landed
in Eastern Hyrule.
Undoubtedly, this experience had cleared Link's
mind and prepared him for the epic struggle he was about to face.
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